Dota 2: Difference between revisions
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{{Dota2}} '''Dota 2''' is the official follow-up to the Warcraft III custom map ''[[Wikipedia:Defense of the Ancients|Defense of the Ancients]]''. It is an "Action RTS" where players control a Hero unit and engage enemy players using their Heroes' unique abilities. Valve is collaborating with one of the primary contributors of the original DotA series. | {{Dota2}} '''Dota 2''' is the official follow-up to the Warcraft III custom map ''[[Wikipedia:Defense of the Ancients|Defense of the Ancients]]''. It is an "Action RTS" where players control a Hero unit and engage enemy players using their Heroes' unique abilities. Valve is collaborating with one of the primary contributors of the original DotA series. | ||
While Dota 2 was originally developed in the [[Source]] engine, it was ported to [[Source 2]] in 2015. | |||
== Features == | == Features == | ||
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: [[Dota 2 Demo Format]] contains a link and instructions for parsing the Dota 2 demo files | : [[Dota 2 Demo Format]] contains a link and instructions for parsing the Dota 2 demo files | ||
; Custom Addon Support | ; Custom Addon Support | ||
: See the [[ | : See the [[Dota_2_Workshop_Tools|Dota 2 Workshop Tools]] for more details. | ||
== Maps == | == Maps == | ||
* <code>dota</code> | * <code>dota</code> | ||
== See Also == | |||
[[Dota_2_Addon_Portal|Dota 2 Addon Portal]] - Documentation for the old Source engine release. | |||
[[Category:Valve Games]] | [[Category:Valve Games]] | ||
[[Category:Steamworks games]] | [[Category:Steamworks games]] |
Revision as of 02:47, 10 October 2017

This article or section needs to be updated to include current information regarding the subject.
Remember to check for any notes left by the tagger at this article's talk page.
Remember to check for any notes left by the tagger at this article's talk page.
Dota 2 is the official follow-up to the Warcraft III custom map Defense of the Ancients. It is an "Action RTS" where players control a Hero unit and engage enemy players using their Heroes' unique abilities. Valve is collaborating with one of the primary contributors of the original DotA series.
While Dota 2 was originally developed in the Source engine, it was ported to Source 2 in 2015.
Features
- Cloth simulation
- Real-time cloth simulation (i.e. soft-body physics) will be introduced to Source.
- Global lighting
- The world is lit and shadowed dynamically with env_global_light (in addition to pre-compiled light).
- Steamworks integration
- Building upon community-driven features from Team Fortress 2, players will be able to share strategy guides and coach newer players through Steamworks.
- MultiBlend Textures
- 4-way texture blending, upgrading/replacing WorldVertexTransition
- Screen-space Anti-aliasing
- Anti-aliasing for use with deferred shading
- Screen Space Ambient Occlusion
- Ssao post-process shader
- Published demo file format
- Dota 2 Demo Format contains a link and instructions for parsing the Dota 2 demo files
- Custom Addon Support
- See the Dota 2 Workshop Tools for more details.
Maps
dota
See Also
Dota 2 Addon Portal - Documentation for the old Source engine release.