Monster barney dead: Difference between revisions
Jump to navigation
Jump to search
Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
(Cleanup) |
m (categorization) |
||
Line 24: | Line 24: | ||
[[Category:Half-Life]][[Category:Half-Life 1 NPCs]] | [[Category:Half-Life]][[Category:Half-Life 1 NPCs|B]] |
Revision as of 19:46, 15 January 2014
monster_barney_dead is a point entity available in Half-Life.
Entity description
The Black Mesa Security personnel, albeit dead. Serves the same purpose as monster_scientist_dead.

Keyvalues
Flags
- Wait Till Seen : [1]
- Gag (No IDLE sounds until angry) : [2]
- MonsterClip : [4]
- No wreckage : [8]
- Prisoner : [16]
- Start inactive : [64]
- Wait for script : [128]
- Pre-disaster : [256]
- Only for use with monster_scientist and monster_barney. Has no effect on aliens.
- Fade corpse : [512]
- Not in Deathmatch : [2048]
- !FGD for some entities.
- Pose ([todo internal name (i)]) <choices>
Value Description 1
On back 2
On side 3
On stomach