Maya: Difference between revisions

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*[http://poitot.us/portfolio/source-maya-tutorials/creating-a-keyboard-physics-prop-with-maya Creating a Keyboard Physics Prop with Maya] - Goes through entire workflow--covers modeling, UV Mapping, texturing, and exporting.
*[http://poitot.us/portfolio/source-maya-tutorials/creating-a-keyboard-physics-prop-with-maya Creating a Keyboard Physics Prop with Maya] - Goes through entire workflow--covers modeling, UV Mapping, texturing, and exporting.
*[http://monogreen.de/public_pages/maya_tutorial Palmer's Maya Prop Exporting Tutorial]
*[http://monogreen.de/public_pages/maya_tutorial Palmer's Maya Prop Exporting Tutorial]
*[http://www.modmap.ch/tutl_mod_skin_anim.htm A tutorial by Prall giving an overview over skinning and animating]




[[Category:Third_Party_Tools]][[Category:Modeling]][[Category:Maya]]
[[Category:Third_Party_Tools]][[Category:Modeling]][[Category:Maya]]

Revision as of 14:52, 10 July 2012

See Category:Maya for tutorials.

Maya is a popular 3D modeling/animation/rendering suite from Autodesk (formerly from Alias). It is a powerful tool for modeling, texturing and animating props and characters. It also contains many advanced features which are not applicable to Source modding (dynamics, rendering, etc.). While Valve favors XSI for modeling and animating, some users may prefer Maya's rich feature set.

Maya logo

WEBSITE | TRIAL VERSION

Plugins

  • .smd Exporter by Prall
  • Steam\SteamApps\username\sourcesdk\maya Valve's .smd and .dmx scripts supplied in the Source SDK

Installing Valve's Maya Plug-ins

1. Select the version of Maya you have installed on your machine.

Note.pngNote:Valve plugins will not work on 64bit versions of Maya, please use 32bit versions only.

4.5

7.0

8.0

8.5

2008

2009

2010

2011

2012

2. Edit the sourcesdk\maya\runmaya.bat

Note.pngNote:Only do this step if absolutly nesesary to get the plugins to load.

Find this


IF EXIST "%ProgramFiles(x86)%" GOTO x86
SET PATH=%ProgramFiles%\Autodesk\Maya%MAYAVER%\bin;%VPROJECT%\..\bin;%PATH%
GOTO END

:x86
SET PATH=%ProgramFiles(x86)%\Autodesk\Maya%MAYAVER%\bin;%VPROJECT%\..\bin;%PATH%

Replace with this only If running a 64bit OS


SET PATH=C:\Program Files (x86)\Autodesk\Maya2012\bin;%VPROJECT%\..\bin;%PATH%


Replace with this only If running a 32bit OS


SET PATH=C:\Program Files\Autodesk\Maya2012\bin;%VPROJECT%\..\bin;%PATH%


Note.pngNote:Replace "Maya2012" with the appropriate version name of Maya

3. Run \sourcesdk\maya\2012\runmaya.bat

Note.pngNote:Replace "2012" with the appropriate version name for Maya


4. When Maya is loaded, go to Window>Settings/Preferences>Plug-in Manager...

Look for vsmaster.mll and check the "loaded" and "auto load" boxes.

When you go to export you should see the new choices:

Valve DMX File

Valve SMD Model

Valve SMD Animated Model

Valve SMD Physics Model

Valve SMD Animation

Notes on using Autodesk Maya 2011

Prall's .smd Exporter works, there is also an improved version made by DT85: discussion and download (mirror)

See Also

L4D2 Notes on runmaya.bat

If you load the L4D2 SDK and set your configurations with vconfig.exe, this batch file will not function. You will need to edit it as described here: Steam Forum Post

External links

Tutorials