Portal 2 Puzzle Maker/Wall Hazards: Difference between revisions

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{{back|:Category:Portal 2 Puzzle Maker{{!}}Portal 2 Puzzle Maker}}
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{{puzzlemaker-sdk|Emancipation Grid}}
{{puzzlemaker-sdk|Emancipation Grid|Discouragement Field}}
[[image:Emancipation Grid.jpg|right|thumb|350px|A fizzler or "Emancipation Grid".]]
[[image:Emancipation Grid.jpg|right|thumb|350px|A fizzler or "Emancipation Grid".]]
[[File:Death field 1280.jpg|thumb|right|A laser field or "Discouragement Field".]]
[[File:Death field 1280.jpg|thumb|right|A laser field or "Discouragement Field".]]

Revision as of 01:07, 25 May 2012

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[[::Category:Portal 2 Puzzle Maker|Portal 2 Puzzle Maker | ← :Category:Portal 2 Puzzle Maker|Portal 2 Puzzle Maker ]]
This article contains content specific to the Portal 2 Puzzle Maker. For the Authoring Tools equivalent, see Emancipation Grid and Discouragement Field.
A fizzler or "Emancipation Grid".
A laser field or "Discouragement Field".

Wall hazards are testing elements in Portal puzzles. They include Fizzlers (also known as emancipation grids) and Laser Fields. They are generally used to prevent a player from passing, or at least to prevent a player from passing without thinking first.

Item Properties

  • Hazard Type
    • Fizzler: Light blue field. When the player passes through, both of his or her portals are removed. When other testing elements such as cubes pass through the field, they are fizzled.
    • Laserfield: Red horizontally striped field. When the player passes through, they are killed.

Editor Adjustments

  • The size of the hazard can be adjusted by dragging the white arrows at the edges of the item
  • What area of the panel the hazard extends from can be adjusted by dragging the round diamond shaped handle

Item Properties

  • Start Enabled
    • If checked, the hazard will start enabled when the level begins

Connections

  • If "Start Enabled" is checked, an active connection will disable the hazard
  • If "Start Enabled" is not checked, an active connection will enable the hazard