Info player counterterrorist: Difference between revisions
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
| mNo edit summary | No edit summary | ||
| Line 1: | Line 1: | ||
| {{DISPLAYTITLE:info_player_counterterrorist}} | {{DISPLAYTITLE:info_player_counterterrorist}} | ||
| {{otherlang2|de=info_player_counterterrorist:de}} | {{otherlang2|de=info_player_counterterrorist:de}} | ||
| {{ | {{base point multi|info_player_counterterrorist|game1=Counter-Strike: Source|game2=Counter-Strike: Global Offensive}} | ||
| [[Image:counterterrorist.jpg|right|thumb|200px|Counter-terrorist model in Counter-Strike Source.]] | |||
| == Entity description== | == Entity description== | ||
| This entity is a spawn point for counter-terrorists in [[Counter-Strike: Source]]. A standard map should have between 16 and 32 spawn points. | This entity is a spawn point for counter-terrorists in [[Counter-Strike: Source]] and [[Counter-Strike: Global Offensive]]. One of these needs to be placed for each team member. A standard map should have between 16 and 32 spawn points. | ||
| Should be placed at least 128 units away from each other and surrounding walls. | |||
| == Keyvalues == | == Keyvalues == | ||
| {{KV Angles}} | |||
| == See also == | == See also == | ||
| Line 15: | Line 16: | ||
| * [[info_player_terrorist]] | * [[info_player_terrorist]] | ||
| * [[game_player_equip]] | * [[game_player_equip]] | ||
Revision as of 09:14, 23 May 2012
Template:Otherlang2 Template:Base point multi
Entity description
This entity is a spawn point for counter-terrorists in Counter-Strike: Source and Counter-Strike: Global Offensive. One of these needs to be placed for each team member. A standard map should have between 16 and 32 spawn points. Should be placed at least 128 units away from each other and surrounding walls.
Keyvalues
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
