Env sprite oriented: Difference between revisions
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Note:This entity will only work on sprites that are
Note:The only render modes that render sprite transparency are Glow, Additive, Additive Fractional Frame and World Space Glow.
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{{base_point|env_sprite_oriented}} It is an [[env_sprite]] that faces in a specific angular direction (as opposed to always facing the camera). | {{base_point|env_sprite_oriented}} | ||
==Entity description== | |||
It is an [[env_sprite]] that faces in a specific angular direction (as opposed to always facing the camera). | |||
{{Note|This entity will only work on sprites that are <code>[[$spriteorientation]] oriented</code>.}} | {{Note|This entity will only work on sprites that are <code>[[$spriteorientation]] oriented</code>.}} |
Revision as of 10:12, 8 May 2012
Entity description
It is an env_sprite that faces in a specific angular direction (as opposed to always facing the camera).

$spriteorientation oriented
.