Env sprite oriented: Difference between revisions

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{{base_point|env_sprite_oriented}} It is an [[env_sprite]] that faces in a specific angular direction (as opposed to always facing the camera). __NOTOC__
{{base_point|env_sprite_oriented}}  
 
==Entity description==
It is an [[env_sprite]] that faces in a specific angular direction (as opposed to always facing the camera).  


{{Note|This entity will only work on sprites that are <code>[[$spriteorientation]] oriented</code>.}}
{{Note|This entity will only work on sprites that are <code>[[$spriteorientation]] oriented</code>.}}

Revision as of 10:12, 8 May 2012

Template:Base point

Entity description

It is an env_sprite that faces in a specific angular direction (as opposed to always facing the camera).

Note.pngNote:This entity will only work on sprites that are $spriteorientation oriented.
Note.pngNote:The only render modes that render sprite transparency are Glow, Additive, Additive Fractional Frame and World Space Glow.

Keyvalues

Template:KV env sprite

Flags

Template:Fl env sprite

Inputs

Template:I env sprite

Outputs

See also