Counter-Strike: Global Offensive: Difference between revisions
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New weapons have also added: Molotov grenades wich create a pool of fire in the ground, Decoy grenades wich creates fake weapon sounds & a taser melee weapon. | New weapons have also added: Molotov grenades wich create a pool of fire in the ground, Decoy grenades wich creates fake weapon sounds & a taser melee weapon. | ||
Technology-wise, a new method of lighting has been implemented, wherein outdoor lighting (which previously was handled by a [[light_environment]] entity and produced only static lighting) now casts harsh, directional [[Wikipedia:Shadow mapping|shadow maps]] similar to [[env_projectedtexture]]. Details about the inner workings of this method have yet to be revealed. | |||
==Similar games== | ==Similar games== |
Revision as of 15:33, 3 April 2012

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Counter-Strike: Global Offensive (2011) is the next game of the Counter-Strike franchise, running on the Source engine. The game will be available on PC as well as Xbox 360 and PlayStation 3. The game contains the well known Hostage and Bombing scenarios and will add a two new game type called "Arsenal: Demolition" & "Arsenal: Arms Race". These gamemodes are based on the popular mod Gungame.
New weapons have also added: Molotov grenades wich create a pool of fire in the ground, Decoy grenades wich creates fake weapon sounds & a taser melee weapon.
Technology-wise, a new method of lighting has been implemented, wherein outdoor lighting (which previously was handled by a light_environment entity and produced only static lighting) now casts harsh, directional shadow maps similar to env_projectedtexture. Details about the inner workings of this method have yet to be revealed.
Similar games
Other games of the Counter-Strike franchise: