Dod bomb target: Difference between revisions
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{{dods point|dod_bomb_target}} | {{dods point|dod_bomb_target}} | ||
[[File:Detonation_bomb.PNG|thumb|right|250px|Picture of the dod_bomb_target Entity in Hammer.]] | |||
==Entity description== | |||
This entity represents a detonation location within the map. It is shown visually by a grey or yellow outline of [[weapon_basebomb]]. | This entity represents a detonation location within the map. It is shown visually by a grey or yellow outline of [[weapon_basebomb]]. | ||
==Keyvalues== | ==Keyvalues== | ||
{{KV EnableDisable}} | |||
{{KV Angles}} | |||
{{KV|Target CP|target_destination|Target Control point - Control point which the entity captures, or helps capture, when detonated-}} | |||
{{KV|Name|string|Name given to the entity.}} | |||
{{KV|Bombing Team|choices|The team that will be placing a bomb at this point.}} | |||
:{| class=standard-table | :{| class=standard-table | ||
!| Value || Description | !| Value || Description | ||
|- | |- | ||
| 1 || | | 1 || U.S. Army | ||
|- | |- | ||
| 2 || | | 2 || Wehrmacht | ||
|} | |} | ||
{{KV|Add To Timer <nowiki>(sec)</nowiki>|int|Adds selected time to the Map timer if bombed.}} | |||
==Inputs == | ==Inputs == | ||
{{I EnableDisable}} | |||
==Outputs== | ==Outputs== | ||
{{IO|OnBombExploded|Sent when the bomb explodes.|}} | |||
{{IO|OnBombPlanted|Sent when a bomb is planted.|}} | |||
{{IO|OnBombDefused|Sent when a bomb is defused.|}} | |||
{{IO|OnKillPlanter|Sent when a player who is planting a bomb dies {{note|May not work}}.|}} | |||
{{IO|OnKillDefuser|Sent when a player who is defusing a bomb dies {{note|May not work}}.|}} | |||
==See also== | |||
* [[List of DoD:S entities]] | * [[List of DoD:S entities]] |
Revision as of 12:58, 6 February 2012
Entity description
This entity represents a detonation location within the map. It is shown visually by a grey or yellow outline of weapon_basebomb.
Keyvalues
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- Target CP ([todo internal name (i)]) <targetname>
- Target Control point - Control point which the entity captures, or helps capture, when detonated-
- Bombing Team ([todo internal name (i)]) <choices>
- The team that will be placing a bomb at this point.
Value Description 1 U.S. Army 2 Wehrmacht
- Add To Timer (sec) ([todo internal name (i)]) <integer>
- Adds selected time to the Map timer if bombed.
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
Outputs
- OnBombExploded
- Sent when the bomb explodes.
- OnBombPlanted
- Sent when a bomb is planted.
- OnBombDefused
- Sent when a bomb is defused.
- OnKillPlanter
- Sent when a player who is planting a bomb dies .
Note:May not work
- OnKillDefuser
- Sent when a player who is defusing a bomb dies .
Note:May not work