Item battery: Difference between revisions
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Placement Tip:Place this entity at least one unit above its resting surface to prevent its position from being disturbed in-game.
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{{DISPLAYTITLE:item_battery}} | {{DISPLAYTITLE:item_battery}} | ||
[[Image:item_battery.jpg|thumb|250px|right|The Battery item.]] | |||
{{hl2 point|item_battery}} | {{hl2 point|item_battery}} | ||
==Entity | ==Entity description== | ||
This item charges up the [[item_suit|HEV suit]] 15 energy points (regardless of the difficulty setting). | This item charges up the [[item_suit|HEV suit]] 15 energy points (regardless of the difficulty setting). | ||
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==Keyvalues== | ==Keyvalues== | ||
* {{KV Item}} | * {{KV Item}} | ||
==Inputs== | ==Inputs== | ||
* {{I Item}} | * {{I Item}} | ||
==Outputs== | ==Outputs== | ||
* {{O Item}} | * {{O Item}} | ||
[[Category:Items]] |
Revision as of 13:51, 15 January 2012
Entity description
This item charges up the HEV suit 15 energy points (regardless of the difficulty setting).

Keyvalues
- Item:
Inputs
- Item:
Outputs
- Item:
- OnPlayerTouch
- Fires when the player touches this item. !activator is the player.
- OnCacheInteraction
- This output fires when the player proves they have "found" this item.
- Fires on:
- Player Touch (whether or not player actually acquires the item).
- Picked up by +use.
- Picked up by gravity gun.
- Punted by gravity gun.