Tf logic holiday: Difference between revisions
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| None || No special event. | | None || No special event. | ||
|- | |- | ||
| | | Birthday || ''Birthday event.'' Setting to this enables the use of Birthday-restricted gear on the map. In addition, all actions which would normally draw blood will produce random party effects and there is a chance of a birthday beach ball spawning on the map. | ||
|- | |- | ||
| | | Halloween || ''Halloween event.'' Setting to this enables the use of Halloween-restricted gear on the map as well as causes halloween candy (which provides a brief mini-crit effect when collected) to randomly drop from killed players. | ||
|} | |} | ||
{{todo| | {{todo|See if there are other effects associated with the events.}} | ||
==Inputs== | ==Inputs== |
Revision as of 09:42, 10 January 2012
tf_logic_holiday
is a point entity available in Team Fortress 2.
Entity description
Controls special events in the game.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Holiday ([todo internal name (i)]) <choices>
- Controls the special events.
Value Description None No special event. Birthday Birthday event. Setting to this enables the use of Birthday-restricted gear on the map. In addition, all actions which would normally draw blood will produce random party effects and there is a chance of a birthday beach ball spawning on the map. Halloween Halloween event. Setting to this enables the use of Halloween-restricted gear on the map as well as causes halloween candy (which provides a brief mini-crit effect when collected) to randomly drop from killed players.
Todo: See if there are other effects associated with the events.