Npc scanner on path: Difference between revisions
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{{ | {{DISPLAYTITLE:npc_scanner_on_path}} | ||
[[Image:Prefab npc_scanner_on_path.jpg|thumb|250px|right|An npc_scanner_on_path prefab.]] | [[Image:Prefab npc_scanner_on_path.jpg|thumb|250px|right|An npc_scanner_on_path prefab.]] |
Revision as of 23:54, 4 December 2011
A prefab located in the Prefabs HL2 folder, containing a setup for a scripted movement of a Combine scanner.
This prefab contains the following:
- An npc_cscanner NPC template to be spawned.
- An npc_template_maker entity to spawn it.
- Three path_corner entities that will mark the path for the scanner to follow.
- An aiscripted_schedule entity that will make the scanner move to the first path_corner when spawned.
The prefab is started by sending a Spawn signal to the npc_template_maker from an external source.