Games Supported By The Source SDK: Difference between revisions
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Note:Half-Life: Source requires you to manually add a new entry to gameconfig.txt.
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* [[Half-Life]] and other games using its engine (e.g. [[Counter-Strike]]). | * [[Half-Life]] and other games using its engine (e.g. [[Counter-Strike]]). | ||
Half-Life SDK 2.3 should be used for GoldSource games such as Half-Life. It includes an old version of Hammer editor, 3.4, which should be updated to 3.5 manually. | |||
{{Note|[[Half-Life]] and other GoldSrc games can utilize some features of the [[Hammer]] world editor, though this is unsupported.}} | {{Note|[[Half-Life]] and other GoldSrc games can utilize some features of the [[Hammer]] world editor, though this is unsupported.}} | ||
[[Category:Source SDK FAQ]] | [[Category:Source SDK FAQ]] |
Revision as of 06:01, 8 September 2011
Directly supported games
The Source SDK supports editing for the following games directly:
- Half-Life 2
- Half-Life 2: Deathmatch
- Half-Life 2: Episode One
- Half-Life 2: Episode Two
- Counter-Strike: Source
- Day of Defeat: Source
- Team Fortress 2
- Portal
- Half-Life: Source

The following games have their own Source SDKs or Authoring Tools:
User-supported
- The Ship
- Any mods developed using the Source Engine.
Unsupported games
The Source SDK does not support editing for the following games:
- Half-Life and other games using its engine (e.g. Counter-Strike).
Half-Life SDK 2.3 should be used for GoldSource games such as Half-Life. It includes an old version of Hammer editor, 3.4, which should be updated to 3.5 manually.