Info map parameters: Difference between revisions
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{{ | {{base point multi|info_map_parameters|game1=Left 4 Dead|game2=Left 4 Dead 2|game3=Counter-Strike Source}} | ||
{{stub}} | {{stub}} | ||
== Entity description == | == Entity description == | ||
Game-specific map parameters. | |||
== Keyvalues == | == Keyvalues == |
Revision as of 17:03, 26 July 2011
Entity description
Game-specific map parameters.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- FinaleItemClusterCount
- <integer> How many clusters of items will be populated in the finale
- ItemClusterRange
- <integer> Scavenge items of the same kind that are this close to each other are considered a single 'cluster' for population purposes
- GasCanDensity
- <float> Gas Cans density per sq 100 yards
- MolotovDensity
- <float> Molotovs density per sq 100 yards
- OxygenTankDensity
- <float> Oxygen Tanks density per sq 100 yards
- PainPillDensity
- <float> Pain Pills density per sq 100 yards
- PipeBombDensity
- <float> Pipe Bombs density per sq 100 yards
- PistolDensity
- <float> Pistols density per sq 100 yards
- PropaneTankDensity
- <float> Propane Tanks density per sq 100 yards
- Melee Weapon density MeleeWeaponDensity <float> Template:L4d2 add
- Melee Weapon density per sq 100 yards
- Adrenaline density AdrenalineDensity <float> Template:L4d2 add
- Adrenaline density per sq 100 yards
- Defibrillator density DefibrillatorDensity <float> Template:L4d2 add
- Defibrillator density per sq 100 yards
- Boomer Bile density VomitJarDensity <float> Template:L4d2 add
- Boomer Bile density per sq 100 yards
- Ammo upgrade density UpgradepackDensity <float> Template:L4d2 add
- Ammo upgrade pack density per sq 100 yards
- Super Weapon density ChainsawDensity <float> Template:L4d2 add
- Chainsaw and Grenade Launcher density per sq 100 yards
Inputs
- UpdateCvars
- Stuff values from this entity into cvars for tweaking
Outputs
Useful console commands
director_solve_item_density
- Pass the number of items you'd want in this map and this spits out the map density value.