$nocull: Difference between revisions
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Note:Has no effect on world brushes (so tie each one to func_detail).
Bug:Cannot be used with
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{{otherlang2 | |||
|fr=$nocull | |||
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Makes the material appear on the reverse side of the surface it is applied to. Generally only useful when used in conjunction with <code>[[$translucent]]</code> or <code>[[$alpha]]</code>. | Makes the material appear on the reverse side of the surface it is applied to. Generally only useful when used in conjunction with <code>[[$translucent]]</code> or <code>[[$alpha]]</code>. | ||
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[[Category:List of Shader Parameters|N]] | [[Category:List of Shader Parameters|N]] | ||
[[Category:English]] |
Revision as of 17:03, 28 May 2011
Template:Otherlang2
Makes the material appear on the reverse side of the surface it is applied to. Generally only useful when used in conjunction with $translucent
or $alpha
.
$nocull 1


$translucent
on models. Use $alphatest
instead. [todo tested in ?]