$nocull: Difference between revisions

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{{otherlang2
|fr=$nocull
}}
Makes the material appear on the reverse side of the surface it is applied to. Generally only useful when used in conjunction with <code>[[$translucent]]</code> or <code>[[$alpha]]</code>.
Makes the material appear on the reverse side of the surface it is applied to. Generally only useful when used in conjunction with <code>[[$translucent]]</code> or <code>[[$alpha]]</code>.


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[[Category:List of Shader Parameters|N]]
[[Category:List of Shader Parameters|N]]
[[Category:English]]

Revision as of 17:03, 28 May 2011

Template:Otherlang2 Makes the material appear on the reverse side of the surface it is applied to. Generally only useful when used in conjunction with $translucent or $alpha.

$nocull 1
Note.pngNote:Has no effect on world brushes (so tie each one to func_detail).
Icon-Bug.pngBug:Cannot be used with $translucent on models. Use $alphatest instead.  [todo tested in ?]