Prop under floor button: Difference between revisions
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(Created page with '{{portal2 point|prop_under_floor_button}} {{screenshot}} ==Entity description== Underground Floor Button ==Keyvalues== {{KV Targetname}} {{KV Angles}} {{KV|World model|studio}…') |
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Line 9: | Line 9: | ||
{{KV Targetname}} | {{KV Targetname}} | ||
{{KV Angles}} | {{KV Angles}} | ||
{{KV PropDynamicBase}} | |||
{{KV|World model|studio}} | {{KV|World model|studio}} | ||
{{KV|Skin|integer|Some models have multiple versions of their textures, called skins. Set this to a number other than 0 to use that skin instead of the default.}} | {{KV|Skin|integer|Some models have multiple versions of their textures, called skins. Set this to a number other than 0 to use that skin instead of the default.}} | ||
==Flags== | |||
{{Fl PropDynamicBase}} | |||
==Inputs== | ==Inputs== | ||
{{I Targetname}} | {{I Targetname}} | ||
{{I Angles}} | {{I Angles}} | ||
{{I PropDynamicBase}} | |||
{{IO|PressIn|Presses the button}} | {{IO|PressIn|Presses the button}} | ||
{{IO|PressOut|Unpresses the button}} | {{IO|PressOut|Unpresses the button}} | ||
Line 20: | Line 25: | ||
==Outputs== | ==Outputs== | ||
{{O Targetname}} | {{O Targetname}} | ||
{{O PropDynamicBase}} | |||
{{IO|OnPressed|Fired when pressed.}} | {{IO|OnPressed|Fired when pressed.}} | ||
{{IO|OnUnpressed|Fires when unpressed.}} | {{IO|OnUnpressed|Fires when unpressed.}} |
Revision as of 01:15, 5 May 2011

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Entity description
Underground Floor Button
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- World model ([todo internal name (i)]) <model path>
- Skin ([todo internal name (i)]) <integer>
- Some models have multiple versions of their textures, called skins. Set this to a number other than 0 to use that skin instead of the default.
Flags
Inputs
Template:I Angles Template:I PropDynamicBase
- PressIn
- Presses the button
- PressOut
- Unpresses the button
Outputs
- OnPressed
- Fired when pressed.
- OnUnpressed
- Fires when unpressed.