Prop wall projector: Difference between revisions
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(Created page with '{{Portal2 point|prop_wall_projector}} {{screenshot}} The source of a Hard Light Surface. {{stub}}') |
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{{Portal2 point|prop_wall_projector}} | {{Portal2 point|prop_wall_projector}} | ||
==Entity Description== | |||
The emitter of a [[Hard Light Surface]]. | |||
==Keyvalues== | |||
{{KV Targetname}} | |||
{{KV Angles}} | |||
{{KV EnableDisable}} | |||
{{ | ==Inputs== | ||
{{I Targetname}} | |||
{{I EnableDisable}} |
Revision as of 08:26, 3 May 2011

This article or section needs a screenshot to help visually convey the subject.
You can upload screenshots at Special:Upload. For help, see Help:Images.
You can upload screenshots at Special:Upload. For help, see Help:Images.
Entity Description
The emitter of a Hard Light Surface.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.