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(Created page with 'A material string used in Left 4 Dead to prevent having to use seperate textures or gradients, is mostly seen on cars and hats in Team Fortress 2. {{stub}}')
 
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A material string used in [[Left 4 Dead]] to prevent having to use seperate textures or gradients, is mostly seen on cars and hats in [[Team Fortress 2]].
A material string used in [[Left 4 Dead]] and [[Team Fortress 2]] for making different colours without having to make seperate textures or gradients, in TF2 on weapons and hats while in L4D on cars for example.
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Revision as of 13:45, 14 March 2011

A material string used in Left 4 Dead and Team Fortress 2 for making different colours without having to make seperate textures or gradients, in TF2 on weapons and hats while in L4D on cars for example.

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