Source SDK SE2 Bugs: Difference between revisions

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(→‎General: Added model selection dialog bug)
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(Build 5004) CSS: FUNC_CONVEYOR inputs are showing 2 "SetSpeed" options, neither of which works when referenced. [[User: Worm]] 00:07, 18 July 2010
(Build 5004) CSS: FUNC_CONVEYOR inputs are showing 2 "SetSpeed" options, neither of which works when referenced. [[User: Worm]] 00:07, 18 July 2010
==General==
==General==
* If you right-click an entity with a model parameter (like prop_static) and open the model selection dialog, closing the model selection dialog and reopening it without closing the entity properties dialog first will cause the model selection dialog to be unresponsive to clicks. [[User:Flarn2006|Flarn2006]] 02:59, 30 January 2011 (UTC)


==Displacements==
==Displacements==

Revision as of 19:59, 29 January 2011

This page is for reporting bugs in the current (beta) version of the Source SDK, currently known as the 2010 beta.

This page has been cleared to accept new reports for the May 2010 release of the SDK. For older bug reports, see:
December 2007 Community Buglist
January 2008 Community Buglist


Source SDK Update 05/11/2010

Note.pngNote: The new version of the SDK is a beta and therefore is not the final version!


Please report any issues you find in Bugzilla(Link is Broken!).

General Source SDK Issues

Hammer Issues

(Build 5004) CSS: FUNC_CONVEYOR inputs are showing 2 "SetSpeed" options, neither of which works when referenced. User: Worm 00:07, 18 July 2010

General

  • If you right-click an entity with a model parameter (like prop_static) and open the model selection dialog, closing the model selection dialog and reopening it without closing the entity properties dialog first will cause the model selection dialog to be unresponsive to clicks. Flarn2006 02:59, 30 January 2011 (UTC)

Displacements

Viewport issues

Sidebar Menus

2009 version

Face edit dialog

  • The arrow keys now alter the alignment of the currently selected textures. In previous versions of Hammer the arrow keys moved the camera angles. Can an option be added to toggle this behavior? Solokiller 09:53, 13 June 2010 (UTC)

Face edit sheet

  • Rotate a texture and select a different one. Now if you want to go back to the first texture and change the rotation from, for example, -35 to -36 and use the up or down button to do so, it will automaticly jump to -359. You'll have to enter -35 again and start over. This has been around for over 10 years, but I thought I might finally report it. Hezus 7 October 2010

Compile Tools

VBSP bugs

VRAD bugs

See also