Trigger asw synup chatter: Difference between revisions
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; <code>Filter Name</code> | ; <code>Filter Name</code> | ||
: Name of the filter defining what type of entities can activate this trigger. '''Mostly unecessary in Alien Swarm.''' | : Name of the filter defining what type of entities can activate this trigger. '''Mostly unecessary in Alien Swarm.''' | ||
== Flags == | == Flags == |
Revision as of 15:43, 26 July 2010
trigger_asw_synup_chatter is a brush_entity available in Alien Swarm Makes Crash or Vegas comment about 'SynUp Cola'.
Recommendations
- For best effect place near an actual 'SynUp Cola' Prop(machine or can).
- The Machine model is found via 'Swarmprops\furniture\sysnupmachinemesh.mdl'
- The Can model is found via 'Swarmprops\miscdeco\synupcan.mdl'
Keyvalues
Start Disabled
- Should the trigger start disabled?
Filter Name
- Name of the filter defining what type of entities can activate this trigger. Mostly unecessary in Alien Swarm.
Flags
- Marines And Aliens
- Pushables
- Physics Objects
- Only Marines
- Everything(not including physics debris)
- Physics debris
- Only NPCs in Vehicles (respects player ally flag)
- Correctly account for object mass(trigger_push used to assume 100kg) and multiple component physobjs (car, blob...)
Outputs
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Inputs
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