VMEX: Difference between revisions

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(Undo revision 132478 by Omnicoder (Talk) I can say for sure that the unmodified VMEX doesn't support the new BSP format.)
(before someone reverts this: I asked the original author for permission to release this, but no response so far. It's not just a stupid "hack" but a further developed branch.)
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=== Left 4 Dead 2 ===
=== Left 4 Dead 2 ===
A pre-processor to modify [[Left 4 Dead 2]] BSPs to be decompilable by VMEX written by [[User:Omnicoder|Omnicoder]] can be downloaded below.
A pre-processor to modify [[Left 4 Dead 2]] BSPs to be decompilable by VMEX written by [[User:Omnicoder|Omnicoder]] can be downloaded below.
Alternatively, another modified vmex version is available by [[User:Barracuda|Barracuda]], which has full support for L4D/2 maps, along with some improvements and bug fixes. It should also work for maps from any other Source engine game. It can be downloaded [http://nuclearvelocity.com/ds/static/downloads/apps/vmex_mod/vmex098g_mod3.zip here].


== See also ==
== See also ==
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* [http://steamreview.org/external/vdc/vmex098g.zip VMEX 0.98g] - download mirror for the latest version.
* [http://steamreview.org/external/vdc/vmex098g.zip VMEX 0.98g] - download mirror for the latest version.
* [http://sites.google.com/site/terabytedragon/vmex098g-l4d.zip VMEX 0.98g for Left 4 Dead]
* [http://sites.google.com/site/terabytedragon/vmex098g-l4d.zip VMEX 0.98g for Left 4 Dead]
* [http://nuclearvelocity.com/ds/static/downloads/apps/vmex_mod/vmex098g_mod3.zip VMEX 0.98g-mod3] - VMEX mod with improved map support and some bug fixes
* [http://www.mediafire.com/?zzjje0mtbhm Pre-processor for Left 4 Dead 2]
* [http://www.mediafire.com/?zzjje0mtbhm Pre-processor for Left 4 Dead 2]
* [[Decompiling Maps]]
* [[Decompiling Maps]]

Revision as of 13:00, 20 June 2010

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Valve Map Extractor (VMEX) is a decompiler for Source engine maps. It converts BSP format files back into VMF format maps that can be loaded into Hammer. Since version 0.98g it supports all of Valve's games up to Left 4 Dead.

The Ship

To decompile maps for The Ship, download the modified version: VMEX (v0.98e) here.

Left 4 Dead

A modified version of vmex was created for decompiling Left 4 Dead maps by TerabyteDragon with permission by the original author. This modification resolves an issue with static props (specifically how large the entries are in the BSP file). This version can be downloaded from the link below. Note: This version of vmex is NOT guaranteed to work with maps from any other game.

Left 4 Dead 2

A pre-processor to modify Left 4 Dead 2 BSPs to be decompilable by VMEX written by Omnicoder can be downloaded below.

Alternatively, another modified vmex version is available by Barracuda, which has full support for L4D/2 maps, along with some improvements and bug fixes. It should also work for maps from any other Source engine game. It can be downloaded here.

See also