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A '''unit''' is the generic measurement used by Source to measure distances and define [[coordinates]]. Units in all tools (including external 3D modeling packages) are equivalent. | |||
A unit's relationship to real-world measurements is not set in stone or precise; it is defined only by the scale of a game's content. | |||
== See also == | |||
* [[Dimensions]] (for a unit's size in Half-Life 2) | |||
[[Category:Glossary]] |
Revision as of 11:09, 12 June 2009
A unit is the generic measurement used by Source to measure distances and define coordinates. Units in all tools (including external 3D modeling packages) are equivalent.
A unit's relationship to real-world measurements is not set in stone or precise; it is defined only by the scale of a game's content.
See also
- Dimensions (for a unit's size in Half-Life 2)