TF2/Making a functioning ladder: Difference between revisions

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TF2 does not support the standard ladder entity.  It is possible to fake a ladder by creating a very narrow staircase.
TF2 does not support the standard ladder entity, however it is possible to fake a ladder by creating a very narrow staircase.


To start off make a prop_static with a point based entity. Set the world model to models/props_c17/metalladder002.mdl, but just type in ladder and search there are a few different models. You can also make your own props for ladders, just cover them with a playerclip so people dont get stuck on them.
== Representing the ladder ==
To start off make a prop_static and set the world model to models/props_c17/metalladder002.mdl. If you not happy with this particular model, open the model browser and type in ladder to search for some, there are a few different models. You can also make a ladder prop out of brushes or a single brush using one of the ladder textures.


[[Image:Prop Static]]http://rcfreak.com/images/mike/exmple1.jpg
[[Image:Prop Static]]http://rcfreak.com/images/mike/exmple1.jpg


Next using the player clip texture make blocks 14 high making each lower block one block more out. The way TF2 works makes this act like stairs.  
== Faking the ladder climb ==
Next, create a brush 16 units high using the player clip texture. Use the player clip bushes to make a stack of blocks making sure each higher block is one unit "behind" the lower one. The players will climb these 16 unit high brushes as stairs.  


[[Image:Player Clip]]http://rcfreak.com/images/mike/exmple2.jpg
[[Image:Player Clip]]http://rcfreak.com/images/mike/exmple2.jpg


== More options ==
Too keep them from going too far out once you reach the bottom select the no clip blocks group them and then compress them as long as the top step sticks out past where the prop ends and each block still has a small lip it will work just fine. There you have it a good looking climbable ladder.
Too keep them from going too far out once you reach the bottom select the no clip blocks group them and then compress them as long as the top step sticks out past where the prop ends and each block still has a small lip it will work just fine. There you have it a good looking climbable ladder.


[[Image:Finished Ladder]]http://rcfreak.com/images/mike/exmple3.jpg
[[Image:Finished Ladder]]http://rcfreak.com/images/mike/exmple3.jpg

Revision as of 16:59, 29 January 2009

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TF2 does not support the standard ladder entity, however it is possible to fake a ladder by creating a very narrow staircase.

Representing the ladder

To start off make a prop_static and set the world model to models/props_c17/metalladder002.mdl. If you not happy with this particular model, open the model browser and type in ladder to search for some, there are a few different models. You can also make a ladder prop out of brushes or a single brush using one of the ladder textures.

File:Prop Statichttp://rcfreak.com/images/mike/exmple1.jpg

Faking the ladder climb

Next, create a brush 16 units high using the player clip texture. Use the player clip bushes to make a stack of blocks making sure each higher block is one unit "behind" the lower one. The players will climb these 16 unit high brushes as stairs.

File:Player Cliphttp://rcfreak.com/images/mike/exmple2.jpg

More options

Too keep them from going too far out once you reach the bottom select the no clip blocks group them and then compress them as long as the top step sticks out past where the prop ends and each block still has a small lip it will work just fine. There you have it a good looking climbable ladder.

File:Finished Ladderhttp://rcfreak.com/images/mike/exmple3.jpg