Zork Chronicles: Difference between revisions
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{{ModStatus|status=Dead|engine=Source}} | |||
==Overview== | ==Overview== | ||
West of House<br> | West of House<br> | ||
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[[User:Bwmathis|Bwmathis]] - Creative Lead, Level Designer<br /> | [[User:Bwmathis|Bwmathis]] - Creative Lead, Level Designer<br /> | ||
Moko Grey - Artist, Modeler<br /> | Moko Grey - Artist, Modeler<br /> | ||
Revision as of 12:49, 3 June 2009
This mod for Source is no longer being developed.
Overview
West of House
You are standing in an open field west of a white house, with a boarded front door.
There is a small mailbox here.
>open mailbox
Opening the small mailbox reveals a leaflet.
> read leaflet
(Taken)
"WELCOME TO ZORK!
ZORK is a game of adventure, danger, and low cunning. In it you will explore some of the most amazing territory ever seen by mortals. No computer should be without one!"
needs Artists (3D/2D)
- Level Designers
- Modelers
- Programmers |email=bwmathis@gmail.com
Features
- Zork I: Great Underground Empire, a classic text adventure, brought to life in a whole new way.
- Exploration- and puzzle-based gameplay.
- An inventory system, requiring careful item management.
- Invisiclues, courtesy of the Encylopedia Frobozzica.
- Real-time combat.
- High Dynamic Range lighting... in areas that actually have any light.
- Design philosophy: rebuild the core concept of the game as if it were a modern game.
Media
COMING SOON!
History
ZORK has a history all its own. [1]
Team
Bwmathis - Creative Lead, Level Designer
Moko Grey - Artist, Modeler