Template:KV BaseDriveableVehicle: Difference between revisions

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m (Robot: fixing template case.)
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{{kv basevehicle}}
{{KV BaseVehicle}}
* '''VehicleLocked'''
* '''VehicleLocked'''
: {{boolean}} Starts locked
: {{boolean}} Starts locked

Revision as of 19:45, 19 January 2009

BaseVehicle:

Vehicle Script File (vehiclescript) <string>
The vehicle script files contained in scripts\vehicles\ define the behaviour and handling of a vehicle. It is important to match the right script to the right entity/model:
Scale of action input / framerate (actionScale) <float>
Todo: How fast the vehicle turns/accelerates?
  • VehicleLocked
<boolean> Starts locked