Talk:Inputs and Outputs: Difference between revisions

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Ah! A non-esoteric instance: the OutValue output of [[math_counter]]! And in that article is a brief explanation. I'll experiment and do a write-up in this article soon. &mdash;'''[[User:Maven|Maven]]''' <sup>([[User talk:Maven|talk]])</sup> 15:44, 18 Sep 2005 (PDT)
Ah! A non-esoteric instance: the OutValue output of [[math_counter]]! And in that article is a brief explanation. I'll experiment and do a write-up in this article soon. &mdash;'''[[User:Maven|Maven]]''' <sup>([[User talk:Maven|talk]])</sup> 15:44, 18 Sep 2005 (PDT)
I'd like to see something on the special constants, like !player. I'm having trouble finding a list of these. --[[User:Spektre1|Spektre1]] 22:27, 18 Sep 2005 (PDT)

Revision as of 22:27, 18 September 2005

This doesn't explain how outputs with values work. For example, the math_colorblend entity has an output OutColor that is described as:

OutColor <color255> Fired when the InValue input is received, 
with the remapped RGB color as the parameter.

How is such an output used? —Maven (talk) 15:00, 18 Sep 2005 (PDT)

Other examples: the TargetDir output of point_anglesensor and the AngularVelocity output of point_angularvelocitysensor. —Maven (talk) 15:16, 18 Sep 2005 (PDT)

Ah! A non-esoteric instance: the OutValue output of math_counter! And in that article is a brief explanation. I'll experiment and do a write-up in this article soon. —Maven (talk) 15:44, 18 Sep 2005 (PDT)

I'd like to see something on the special constants, like !player. I'm having trouble finding a list of these. --Spektre1 22:27, 18 Sep 2005 (PDT)