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		 Warning:Studiomdl won't create folders that don't exist. The path specified by
Warning:Studiomdl won't create folders that don't exist. The path specified by 
		
	
| TomEdwards (talk | contribs) mNo edit summary | TomEdwards (talk | contribs)  No edit summary | ||
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| The  | The [[QC command]] '''<code>$modelname</code>''' must always be used. It specifies the path and filename of the compiled model, relative to the <code>\models</code> folder of [[VPROJECT]]. | ||
| {{ | {{warning|Studiomdl won't create folders that don't exist. The path specified by <code>$modelname</code> must exist before compiling begins.}} | ||
| == Example == | == Example == | ||
Revision as of 07:59, 7 January 2009
The QC command $modelname must always be used. It specifies the path and filename of the compiled model, relative to the \models folder of VPROJECT.
 Warning:Studiomdl won't create folders that don't exist. The path specified by
Warning:Studiomdl won't create folders that don't exist. The path specified by $modelname must exist before compiling begins.Example
$modelname "weapons\shell.mdl" $cdmaterials "models\weapons\" $body shell "shell-ref.smd" $sequence idle "shell-idle.smd"
This model will be created at <game>\models\weapons\shell.mdl.