Info survivor rescue: Difference between revisions
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Note:The current description of this entity is based on unofficial data based on data mining. Anything that may be read here is largely incomplete or, in some cases, incorrect.
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<!-- : The position of the survivor before being rescued? --> | <!-- : The position of the survivor before being rescued? --> | ||
<!-- Baliame: You cannot describe a position with pitch, yaw and roll --> | <!-- Baliame: You cannot describe a position with pitch, yaw and roll --> | ||
*'''model''' [[Category:Worldmodel Entities]] | |||
: <studio> World Model? Probably only used in [[hammer]], since [[Valve]]'s maps use the [[info_player_start]] model. | : <studio> World Model? Probably only used in [[hammer]], since [[Valve]]'s maps use the [[info_player_start]] model. | ||
<!-- Baliame: Used by Hammer only. Cannot modify. --> | <!-- Baliame: Used by Hammer only. Cannot modify. --> | ||
Revision as of 06:48, 19 November 2008

Entity description
The location of a rescuable survivor in Left 4 Dead.
Keyvalues
- Template:Kv targetname
- Template:Kv angles
- Template:Kv origin
- rescueEyePos <angle>
- model
- <studio> World Model? Probably only used in hammer, since Valve's maps use the info_player_start model.
Outputs
- OnIgnite
- OnKilled
Inputs
- Rescue
- Input to Rescue a character.