$scale: Difference between revisions
Jump to navigation
Jump to search
Note:
TomEdwards (talk | contribs) mNo edit summary |
(minor cleanup and info) |
||
Line 1: | Line 1: | ||
The [[QC command]] '''<code>$scale</code>''' modifies the size of the compiled model by a [[float]] value. The default value is <code>1</code>. | The [[QC command]] '''<code>$scale</code>''' modifies the size of the compiled model by a [[float]] value. A scale of 1.0 makes the model normal-sized, 0.5 is half-sized, and 2.0 is double-sized. The default value is <code>1</code>. | ||
{{note|<code>$scale</code> only affects | {{note|<code>$scale</code> only affects .SMD file references (such as <code>$body</code> or <code>$model</code>) that are below it in the QC. For this reason, be sure to specify it before any file references!}} | ||
== Syntax == | |||
$scale <scale amount> | |||
== Example == | == Example == | ||
Line 8: | Line 12: | ||
[[$modelname]] "weapons/shell.mdl" | [[$modelname]] "weapons/shell.mdl" | ||
[[$cdmaterials]] "models/weapons/" | [[$cdmaterials]] "models/weapons/" | ||
[[$body]] shell " | [[$body]] shell "shell_ref.smd" | ||
[[$sequence]] idle " | [[$sequence]] idle "shell_idle.smd" | ||
[[Category:QC Commands| | [[Category:QC Commands|scale]] |
Revision as of 17:10, 28 April 2008
The QC command $scale
modifies the size of the compiled model by a float value. A scale of 1.0 makes the model normal-sized, 0.5 is half-sized, and 2.0 is double-sized. The default value is 1
.

$scale
only affects .SMD file references (such as $body
or $model
) that are below it in the QC. For this reason, be sure to specify it before any file references!Syntax
$scale <scale amount>
Example
$scale 3 $modelname "weapons/shell.mdl" $cdmaterials "models/weapons/" $body shell "shell_ref.smd" $sequence idle "shell_idle.smd"