Category:Networking: Difference between revisions

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(brief summary of how networked data comes and goes)
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Source uses a client-server architecture. The practice of passing information between the two modules is known as '''networking'''.
Source uses a client-server architecture. The practice of passing information between the two modules is known as '''Networking'''.
 
*Most networked data flows from '''server to client''' by way of an [[Networking Entities|entity update]]
**Some global data is instead transferred with an [[Networking Events & Messages|"Event" or "Message"]]
*Data flowing from '''client to server''' is transferred with a [[Networking Events & Messages#User_Messages|User Message]]


[[Category:Programming]]
[[Category:Programming]]

Revision as of 06:12, 28 March 2008

Source uses a client-server architecture. The practice of passing information between the two modules is known as Networking.