SendProp

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dt_send.h

SendPropFloat

Example: SendPropFloat( SENDINFO(m_flSpriteScale ), 8, SPROP_ROUNDUP, 0.0f, MAX_SPRITE_SCALE),

SendPropVector

Example: SendPropVector( SENDINFO( m_vInitialVelocity ),

Example: SendPropVector( SENDINFO( m_vecStartPosition ), 0, SPROP_NOSCALE ),

SendPropAngle

Example: SendPropAngle( SENDINFO_VECTORELEM( m_angRotation, 0 ), 13 ),

SendPropQAngles

Example: SendPropQAngles( SENDINFO( m_angRotation ), 10 ),

Example: SendPropQAngles( SENDINFO( m_angRotation ), 13, SPROP_CHANGES_OFTEN, SendProxy_Angles ),

SendPropInt

Example: SendPropInt( SENDINFO( m_nNumBeamEnts ), 5, SPROP_UNSIGNED ),

Example: SendPropInt( SENDINFO( m_nSkin ), 10 ),

SendPropString

Example: SendPropString( SENDINFO( m_szTeamname ) ),

SendPropArray3

Example: SendPropArray3( SENDINFO_ARRAY3( m_bAlive ), SendPropInt( SENDINFO_ARRAY(m_bAlive), 1, SPROP_UNSIGNED ) ),

Example: SendPropArray3( SENDINFO_ARRAY3( m_hMyWeapons ), SendPropEHandle( SENDINFO_ARRAY(m_hMyWeapons) ) ),

SendPropDataTable

Example: SendPropDataTable( SENDINFO_DT( m_Local ), &REFERENCE_SEND_TABLE(DT_Local) ),

Example: SendPropDataTable( SENDINFO_DT( m_HL2Local ), &REFERENCE_SEND_TABLE(DT_HL2Local), SendProxy_SendLocalDataTable ),

SendPropExclude

Example: SendPropExclude( "DT_BaseAnimating", "m_flPoseParameter" ),

sendproxy.h

SendPropBool

Example: SendPropBool( SENDINFO( m_bClearReload ) ),

SendPropEHandle

Example: SendPropEHandle( SENDINFO( m_hPlayer ) ),

SendPropIntWithMinusOneFlag

Example: SendPropIntWithMinusOneFlag( SENDINFO( m_iClip1 ), 8 ),

SendPropTime

Example: SendPropTime( SENDINFO( m_flStartTime ) ),

SendPropPredictableId

Example: SendPropPredictableId( SENDINFO( m_PredictableID ) ),

SendPropStringT

Note:RecvTable should use RecvPropString.

Example: SendPropStringT( SENDINFO( m_SoundName ) ),

dt_utlvector_send.h

SendPropUtlVector

Example: SendPropUtlVector( SENDINFO_UTLVECTOR( m_hActorList ), MAX_ACTORS_IN_SCENE, SendPropEHandle( NULL, 0 ) ),