Npc turret ground: Difference between revisions
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Note:In the Nexus building (the d3_c17_10b map) these were seen entrenched within the floor, and could only be killed by blast damage, like lobbing a hand grenade inside its lift. That lift, and the ability to destroy the turret, is not part of this entity. (The lift was a func_door brush rig, and the player really killed an invisible npc_bullseye, filtered to be killed by blast damage only by a filter_damage_type, that signalled the turret to descend and lock.
Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
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{{note|In the Nexus building (the ''d3_c17_10b'' map) these were seen entrenched within the floor, and could only be killed by blast damage, like lobbing a [[weapon_frag|hand grenade]] inside its lift. That lift, and the ability to destroy the turret, is ''not'' part of this entity. (The lift was a [[func_door]] brush rig, and the player really killed an invisible [[npc_bullseye]], filtered to be killed by blast damage only by a [[filter_damage_type]], that signalled the turret to descend and lock.}} | {{note|In the Nexus building (the ''d3_c17_10b'' map) these were seen entrenched within the floor, and could only be killed by blast damage, like lobbing a [[weapon_frag|hand grenade]] inside its lift. That lift, and the ability to destroy the turret, is ''not'' part of this entity. (The lift was a [[func_door]] brush rig, and the player really killed an invisible [[npc_bullseye]], filtered to be killed by blast damage only by a [[filter_damage_type]], that signalled the turret to descend and lock.}} | ||
See Also: | |||
* [[npc_turret_floor]] | |||
* [[npc_turret_ceiling]] | |||
{{npcnote}} | {{npcnote}} | ||
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==Keyvalues== | ==Keyvalues== | ||
*{{kv basenpc}} | *{{kv basenpc}} | ||
*{{kv parentname}} | |||
==Flags== | ==Flags== | ||
Line 17: | Line 22: | ||
==Inputs== | ==Inputs== | ||
*{{i basenpc}} | *{{i basenpc}} | ||
*{{i parentname}} | |||
*{{i alyxinteractable}} | |||
==Outputs== | ==Outputs== | ||
*{{o basenpc}} | *{{o basenpc}} | ||
*{{o alyxinteractable}} | |||
{{otherlang:en}} | {{otherlang:en}} |
Revision as of 03:46, 9 March 2008
Entity Description
Combine ground turret.

See Also:

Keyvalues
Flags
Inputs
- Template:I basenpc
- Template:I parentname
- AlyxInteractable:
- InteractivePowerDown (in all games since
)
- Shutdown this target.
Outputs
- OnAlyxStartedInteraction
- Fired when Alyx begins to interact with this entity.
- OnAlyxFinishedInteraction
- Fired when Alyx has finished interacting with this entity.