WorldTwoTextureBlend: Difference between revisions

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(WorldTwoTextureBlend moved to WorldVertexTransition)
 
(Provided a RIGHT description.)
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#REDIRECT [[WorldVertexTransition]]
A partially transparent detail texture is blended on top of the base texture, according to the alpha channel of the detail texture.


===Basic VMT Syntax===
{{stub}}
WorldTwoTextureBlend ?
===Additional Parameters===
* $basetexture <texture>
* $detail <texture>
* $detailscale <float>
* $surfaceprop <type>.
[[Category:List of Shaders]]

Revision as of 12:29, 12 February 2008

A partially transparent detail texture is blended on top of the base texture, according to the alpha channel of the detail texture.

Basic VMT Syntax

Stub

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WorldTwoTextureBlend ?

Additional Parameters

  • $basetexture <texture>
  • $detail <texture>
  • $detailscale <float>
  • $surfaceprop <type>.