Info player teamspawn: Difference between revisions
		
		
		
		
		
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| mNo edit summary | No edit summary | ||
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| This point [[entity]] marks the spawnpoint for [[Team Fortress 2]] players. | This point [[entity]] marks the spawnpoint for [[Team Fortress 2]] players. | ||
| A standard map should have at least  | A standard map should have at least 16 spawnpoints per respawn room. | ||
| ==Keyvalues== | ==Keyvalues== | ||
| * {{kv angles}} | * {{kv angles}} | ||
Revision as of 11:56, 28 September 2007
Entity Description
This point entity marks the spawnpoint for Team Fortress 2 players.
A standard map should have at least 16 spawnpoints per respawn room.
Keyvalues
- <target_destination> The team_control_point associated with this spawn. Ownership of control points will control this spawn point's enabled state.
- round_bluespawn
- <target_destination> Blu spawn point when the associated round is being played.
- round_redspawn
- <target_destination> Red spawn point when the associated round is being played.