MINERVA: Difference between revisions
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[[Category:HL2_Third_Party_Mods]] | [[Category:HL2_Third_Party_Mods]] | ||
[[Image:minerva_metastasis_2.jpg|frame|right]] | |||
[[Image:minerva_metastasis_1.jpg|frame|right]] | |||
==Introduction== | ==Introduction== | ||
MINERVA is not a single modification, but will be an ongoing series of single-player Half-Life 2 maps. The first map, ''Metastasis'', is currently under development by Adam Foster, and (as of the beginning of July 2005) is nearing completion - with architecture almost completely done, and entity work and game-play approximately 33% complete. Its development involved the learning of Half-Life 2 mapping techniques, so subsequent releases should occur much more quickly. | |||
MINERVA is not | |||
The maps will be linked by a common plotline, based in the Half-Life 2 universe but with ... extensions. Significantly influenced by games such as the [http://en.wikipedia.org/wiki/Marathon_%28computer_game%29 Marathon] and [http://en.wikipedia.org/wiki/System_Shock System Shock] series, each map will feature enigmatic directions and instructions from an unknown third party, continuous with the well-received Half-Life 1 map [[Someplace Else]]. | The maps will be linked by a common plotline, based in the Half-Life 2 universe but with ... extensions. Significantly influenced by games such as the [http://en.wikipedia.org/wiki/Marathon_%28computer_game%29 Marathon] and [http://en.wikipedia.org/wiki/System_Shock System Shock] series, each map will feature enigmatic directions and instructions from an unknown third party, continuous with the well-received Half-Life 1 map [[Someplace Else]]. |
Revision as of 12:13, 16 July 2005
Introduction
MINERVA is not a single modification, but will be an ongoing series of single-player Half-Life 2 maps. The first map, Metastasis, is currently under development by Adam Foster, and (as of the beginning of July 2005) is nearing completion - with architecture almost completely done, and entity work and game-play approximately 33% complete. Its development involved the learning of Half-Life 2 mapping techniques, so subsequent releases should occur much more quickly.
The maps will be linked by a common plotline, based in the Half-Life 2 universe but with ... extensions. Significantly influenced by games such as the Marathon and System Shock series, each map will feature enigmatic directions and instructions from an unknown third party, continuous with the well-received Half-Life 1 map Someplace Else.
See Also
- A small MINERVA teaser site has been available for the past few months, with updated content to follow.