Env sky (GoldSrc): Difference between revisions
Jump to navigation
Jump to search
SirYodaJedi (talk | contribs) (Created page with "{{tabsBar|main=sky_camera}} {{stub}} :{{for|the {{src2|2}} entity that controls the 2D skybox texture|{{ent|env_sky}}}} {{this is a|point entity|name=env_sky|game=Spirit of Half-Life}} "Unreal-Tournament style sky view", similar to 3D skies in Source. == Keyvalues == {{hl1 kv targetname}}") |
SirYodaJedi (talk | contribs) mNo edit summary |
||
| Line 1: | Line 1: | ||
{{tabsBar|main=sky_camera}} | {{tabsBar|main=sky_camera}} | ||
{{stub}} | {{stub}} | ||
:{{for|the {{src2|2}} entity that controls the 2D skybox texture| | :{{for|the {{src2|2}} entity that controls the 2D skybox texture|[[env_sky]]}} | ||
{{this is a|point entity|name=env_sky|game=Spirit of Half-Life}} "Unreal-Tournament style sky view", similar to 3D skies in Source. | {{this is a|point entity|name=env_sky|game=Spirit of Half-Life}} "Unreal-Tournament style sky view", similar to 3D skies in Source. | ||
== Keyvalues == | == Keyvalues == | ||
{{hl1 kv targetname}} | {{hl1 kv targetname}} | ||
Revision as of 04:27, 9 November 2025
env_sky is a point entity available in
Spirit of Half-Life. "Unreal-Tournament style sky view", similar to 3D skies in Source.
Keyvalues
- Name (targetname) <string>
- The targetname that other entities refer to this entity by, usually via the target, killtarget, and TriggerTarget KVs.