Game round start: Difference between revisions

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{{CDA|CRoundStart|CBaseEntity|}}
{{CDA|CRoundStart|CBaseEntity|}}
{{this is a|logical entity|name=game_round_start|game=Black Mesa}} It fires output when the round is starting. Only for multiplayer.
{{this is a|logical entity|name=game_round_start|game=Black Mesa}} It fires output when the round is starting. Only for multiplayer.
Represented by class <code>CRoundStart</code>.
== Keyvalues ==
{{KV Targetname}}


== Outputs ==
== Outputs ==
{{O|OnRoundStart|Fired when the round is starting.}}
{{O|OnRoundStart|Fired when the round is starting.}}

Revision as of 02:32, 27 May 2025

C++ Class hierarchy
CRoundStart
CBaseEntity

game_round_start is a logical entity available in Black Mesa Black Mesa. It fires output when the round is starting. Only for multiplayer.

Outputs

OnRoundStart
Fired when the round is starting.