Game round start: Difference between revisions
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{{ | {{CDA|CRoundStart|CBaseEntity|}} | ||
{{this is a|logical entity|name=game_round_start|game=Black Mesa}} It fires output when the round is starting. Only for multiplayer. | {{this is a|logical entity|name=game_round_start|game=Black Mesa}} It fires output when the round is starting. Only for multiplayer. | ||
Revision as of 02:32, 27 May 2025
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CRoundStart |
game_round_start
is a logical entity available in Black Mesa. It fires output when the round is starting. Only for multiplayer.
Represented by class CRoundStart
.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Outputs
- OnRoundStart
- Fired when the round is starting.