Ability vomit: Difference between revisions
		
		
		
		
		
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|  (Created page with "{{stub}} {{CD|CVomit}} {{This is a|logical entity|name=ability_vomit|game=Left 4 Dead series}} It controls the boomer's vomit attack.  == See also == * List_of_L4D2_Netprops#CVomit") | No edit summary | ||
| Line 2: | Line 2: | ||
| {{CD|CVomit}} | {{CD|CVomit}} | ||
| {{This is a|logical entity|name=ability_vomit|game=Left 4 Dead series}} It controls the [[boomer]]'s vomit attack. | {{This is a|logical entity|name=ability_vomit|game=Left 4 Dead series}} It controls the [[boomer]]'s vomit attack. | ||
| == Convars == | |||
| <pre> | |||
| z_vomit	1	"sv", "cheat"	 | |||
| z_vomit_boxsize	1.0	"sv", "cheat"	Size of vomit damage entities. | |||
| z_vomit_debug	0	"cheat", "rep", "cl"	Visualize the vomit damage. | |||
| z_vomit_drag	0.89	"sv", "cheat"	Air drag of vomit damage entities. | |||
| z_vomit_duration	1.5	"cheat", "rep", "cl"	How long a puker continuously pukes for. | |||
| z_vomit_fade_duration	5	"cheat", "rep", "cl"	How long the fade takes | |||
| z_vomit_fade_start	5	"cheat", "rep", "cl"	When the vomit starts to fade away | |||
| z_vomit_fatigue	3000	"cheat", "rep", "cl"	Stamina impact of puking. High number will pin in place for a long time, lower will just slow. | |||
| z_vomit_float	-130.0	"sv", "cheat"	Upward float velocity of vomit damage entities. | |||
| z_vomit_hit_pitch_max	15	"sv", "cheat"	 | |||
| z_vomit_hit_pitch_min	-15	"sv", "cheat"	 | |||
| z_vomit_hit_yaw_max	10	"sv", "cheat"	 | |||
| z_vomit_hit_yaw_min	-10	"sv", "cheat"	 | |||
| z_vomit_interval	30	"cheat", "rep", "cl"	How often a puker can puke. | |||
| z_vomit_lifetime	0.5	"sv", "cheat"	Time to live of vomit damage entities. | |||
| z_vomit_maxdamagedist	350.0	"sv", "cheat"	Maximum damage distance for vomit. | |||
| z_vomit_range	300	"cheat", "rep", "cl"	 | |||
| z_vomit_slide_mult	0.5	"cheat", "rep", "cl"	Multiplier for second texture slide rate | |||
| z_vomit_slide_rate	0.1	"cheat", "rep", "cl"	Percentage of screen height per second | |||
| z_vomit_target_dot	0.6	"cheat", "cl"	 | |||
| z_vomit_target_range	280	"cheat", "cl"	 | |||
| z_vomit_vecrand	0.05	"sv", "cheat"	Random vector added to initial velocity of vomit damage entities. | |||
| z_vomit_velocity	1700.0	"sv", "cheat"	Initial velocity of vomit damage entities. | |||
| z_vomit_velocityfadeend	.5	"sv", "cheat"	Time at which attacker's velocity contribution finishes fading. | |||
| z_vomit_velocityfadestart	.3	"sv", "cheat"	Time at which attacker's velocity contribution starts to fade. | |||
| </pre> | |||
| == See also == | == See also == | ||
| * [[List_of_L4D2_Netprops#CVomit]] | * [[List_of_L4D2_Netprops#CVomit]] | ||
Revision as of 13:08, 23 May 2025
|  Class hierarchy | 
|---|
| CVomit | 
ability_vomit  is a   logical entity  available in 
 Left 4 Dead series. It controls the boomer's vomit attack.
 Left 4 Dead series. It controls the boomer's vomit attack.
Convars
z_vomit 1 "sv", "cheat" z_vomit_boxsize 1.0 "sv", "cheat" Size of vomit damage entities. z_vomit_debug 0 "cheat", "rep", "cl" Visualize the vomit damage. z_vomit_drag 0.89 "sv", "cheat" Air drag of vomit damage entities. z_vomit_duration 1.5 "cheat", "rep", "cl" How long a puker continuously pukes for. z_vomit_fade_duration 5 "cheat", "rep", "cl" How long the fade takes z_vomit_fade_start 5 "cheat", "rep", "cl" When the vomit starts to fade away z_vomit_fatigue 3000 "cheat", "rep", "cl" Stamina impact of puking. High number will pin in place for a long time, lower will just slow. z_vomit_float -130.0 "sv", "cheat" Upward float velocity of vomit damage entities. z_vomit_hit_pitch_max 15 "sv", "cheat" z_vomit_hit_pitch_min -15 "sv", "cheat" z_vomit_hit_yaw_max 10 "sv", "cheat" z_vomit_hit_yaw_min -10 "sv", "cheat" z_vomit_interval 30 "cheat", "rep", "cl" How often a puker can puke. z_vomit_lifetime 0.5 "sv", "cheat" Time to live of vomit damage entities. z_vomit_maxdamagedist 350.0 "sv", "cheat" Maximum damage distance for vomit. z_vomit_range 300 "cheat", "rep", "cl" z_vomit_slide_mult 0.5 "cheat", "rep", "cl" Multiplier for second texture slide rate z_vomit_slide_rate 0.1 "cheat", "rep", "cl" Percentage of screen height per second z_vomit_target_dot 0.6 "cheat", "cl" z_vomit_target_range 280 "cheat", "cl" z_vomit_vecrand 0.05 "sv", "cheat" Random vector added to initial velocity of vomit damage entities. z_vomit_velocity 1700.0 "sv", "cheat" Initial velocity of vomit damage entities. z_vomit_velocityfadeend .5 "sv", "cheat" Time at which attacker's velocity contribution finishes fading. z_vomit_velocityfadestart .3 "sv", "cheat" Time at which attacker's velocity contribution starts to fade.