Template:O/doc: Difference between revisions
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== See also == | == See also == | ||
* [[Template:O/PagesUsingACparams]] | * [[Template:O/PagesUsingACparams]] | ||
* [[Template:O/CallerUseCheck]] | |||
* {{T|I}} | * {{T|I}} | ||
* [[Talk:Targetname#!caller is weirdly incosistent]] | * [[Talk:Targetname#!caller is weirdly incosistent]] | ||
* [[Template talk:O]] | * [[Template talk:O]] | ||
* [[Targetname#Special targetnames]] | * [[Targetname#Special targetnames]] |
Latest revision as of 03:58, 20 May 2025

This is a documentation subpage for Template:O.
Don't forget to purge the contents of the base page upon creating or editing this subpage.
Don't forget to purge the contents of the base page upon creating or editing this subpage.
Template to be used of entity outputs. For inputs use {{I}}
Parameters
- {{{activator}}} - adds little grey text starting with
!activator = {{{activator}}}
. Deprecates {{activator}}. - {{{caller}}} - adds little grey text starting with
!caller =
.
If activator is specified and caller is not, this defaults tothis entity
(so make sure to check caller too and ensure this is correct if adding activator parameter). If caller=hide, this won't be shown. - {{{ac-is-this}}} - if specified then activator/caller params are ignored and grey text will say
!activator = !caller = this entity
- other params identical to Template:I
Examples
- OnUser1
- !activator = activator of FireUser1 input
!caller = this entity
Fired in response to FireUser1 input
- OnGetValue <float>
- !activator = activator of GetValue input
!caller = caller of GetValue input
Fired in response to theGetValue
input; used when you don't want constant updates from theOutValue
output.
If the Target Input's parameters is left empty, the math_counter's value is used.Tip:Useful for entities such as: logic_case,math_remap,logic_compare.
- OnUnblockedClosing
- !activator = !caller = this entity
Fired when the door is no longer blocked from closing.
- OnItemPickedUp
- !activator = !caller = NULL
Fired when this spawner's scavenge item is picked up by a player.