Info teleporter countdown: Difference between revisions
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{{CD|CInfoTeleporterCountdown|file1=info_teleporter_countdown.cpp}} | {{CD|CInfoTeleporterCountdown|file1=info_teleporter_countdown.cpp}} | ||
{{this is a| | {{this is a|logical entity|name=info_teleporter_countdown|game=Half-Life 2 series}} This is intended to be a timer counting down how much time is left before Breen teleports away from Earth, in {{ent|d3_breen_01}}. It seems it was never fully finished. The status of the teleporter will appear on {{ent|vgui_screen}} entities whose '''Panel Name''' is '''teleport_countdown_screen'''. | ||
Latest revision as of 17:45, 5 June 2025


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CInfoTeleporterCountdown |
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info_teleporter_countdown
is a logical entity available in Half-Life 2 series. This is intended to be a timer counting down how much time is left before Breen teleports away from Earth, in d3_breen_01. It seems it was never fully finished. The status of the teleporter will appear on vgui_screen entities whose Panel Name is teleport_countdown_screen.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- StartCountdown <float >
- Starts the teleporter countdown. Requires an argument which is the number of seconds for the countdown.
- Disable
- Pauses the countdown. This pause can be indicated on the HUD.
- Enable
- Restarts the countdown.
Confirm:Restart, or resume?
- StopCountdown
- Stops the countdown permanently.