Bot proxy: Difference between revisions

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m (Substituted IO templates)
m (Setting bug notice hidetested=1 param on page where the bug might not need tested in param specified)
 
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== Keyvalues ==
== Keyvalues ==
{{KV|Bot Name|string|Name of the bot.}}
{{KV|Bot Name|string|Name of the bot.}}
:{{bug|Creates random gibberish names if specified, otherwise it is named TFBot(number).}}
:{{bug|hidetested=1|Creates random gibberish names if specified, otherwise it is named TFBot(number).}}
{{KV|Class|string|Class of the bot. Options are: auto, scout, sniper, soldier, demoman, medic, heavyweapons, pyro, spy and engineer.}}
{{KV|Class|string|Class of the bot. Options are: auto, scout, sniper, soldier, demoman, medic, heavyweapons, pyro, spy and engineer.}}
:{{bug|Does not function, always picks a random class. SetClass input works, however.}}
:{{bug|hidetested=1|Does not function, always picks a random class. SetClass input works, however.}}
{{KV|Team|string|Team of the bot. Options are: auto, red and blue.}}
{{KV|Team|string|Team of the bot. Options are: auto, red and blue.}}
:{{bug|Does not function, always picks the red team. SetTeam input works, however.}}
:{{bug|hidetested=1|Does not function, always picks the red team. SetTeam input works, however.}}
{{KV|Spawn on start|boolean|Spawn a bot when the round starts.}}
{{KV|Spawn on start|boolean|Spawn a bot when the round starts.}}
:{{bug|Does not function, use the Spawn input instead.}}
:{{bug|hidetested=1|Does not function, use the Spawn input instead.}}
{{KV|Respawn delay|float|If non-zero, respawn a bot N seconds after it dies.}}
{{KV|Respawn delay|float|If non-zero, respawn a bot N seconds after it dies.}}
:{{bug|Cannot function since the bot is kicked on death.}}
:{{bug|hidetested=1|Cannot function since the bot is kicked on death.}}
{{KV|Action point|target_destination|Name of a [[bot_action_point]] to tell a bot to move to it when it spawns in.}}
{{KV|Action point|target_destination|Name of a [[bot_action_point]] to tell a bot to move to it when it spawns in.}}
:{{bug|Does not function.}}
:{{bug|hidetested=1|Does not function.}}


== Inputs ==
== Inputs ==
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{{I|SetClass|Change the bot class immediately. Options are: auto, scout, sniper, soldier, demoman, medic, heavyweapons, pyro, spy and engineer.|param=string}}
{{I|SetClass|Change the bot class immediately. Options are: auto, scout, sniper, soldier, demoman, medic, heavyweapons, pyro, spy and engineer.|param=string}}
{{I|SetMovementGoal|Tell a bot to move to the given goal.|param=target_destination}}
{{I|SetMovementGoal|Tell a bot to move to the given goal.|param=target_destination}}
:{{bug|Does not function.}}
:{{bug|hidetested=1|Does not function.}}
{{I|Spawn|Spawn a bot at this bot_proxy.}}
{{I|Spawn|Spawn a bot at this bot_proxy.}}
{{I|Delete|Delete any existing bots from this bot_proxy.}}
{{I|Delete|Delete any existing bots from this bot_proxy.}}
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{{O|OnSpawned|Sent when a TFBot has spawned.}}
{{O|OnSpawned|Sent when a TFBot has spawned.}}
{{O|OnInjured|Sent when a TFBot has been injured.}}
{{O|OnInjured|Sent when a TFBot has been injured.}}
:{{bug|Does not function.}}
:{{bug|hidetested=1|Does not function.}}
{{O|OnKilled|Sent when a TFBot has been killed.}}
{{O|OnKilled|Sent when a TFBot has been killed.}}
:{{bug|Does not function.}}
:{{bug|hidetested=1|Does not function.}}
{{O|OnAttackingEnemy|Sent when a TFBot has started attacking an enemy.}}
{{O|OnAttackingEnemy|Sent when a TFBot has started attacking an enemy.}}
:{{bug|Does not function.}}
:{{bug|hidetested=1|Does not function.}}
{{O|OnKilledEnemy|Sent when a TFBot has killed an enemy.}}
{{O|OnKilledEnemy|Sent when a TFBot has killed an enemy.}}
:{{bug|Does not function.}}
:{{bug|hidetested=1|Does not function.}}


== See also ==
== See also ==
* [[bot_action_point]]
* [[bot_action_point]]

Latest revision as of 07:16, 20 May 2025

bot_proxy is a point entity available in Team Fortress 2 Team Fortress 2. It creates a functioning bot which can move around and attack players or other bots.

Note.pngNote:The bots are kicked after death.
Warning.pngWarning:This entity appears to be unfinished as indicated by its broken functionality, bot_generator or bot_controller should be used instead.
Confirm:This entity may have worked previously, but may have been since broken by an update.

Keyvalues

Bot Name ([todo internal name (i)]) <string>
Name of the bot.
Icon-Bug.pngBug:Creates random gibberish names if specified, otherwise it is named TFBot(number).
Class ([todo internal name (i)]) <string>
Class of the bot. Options are: auto, scout, sniper, soldier, demoman, medic, heavyweapons, pyro, spy and engineer.
Icon-Bug.pngBug:Does not function, always picks a random class. SetClass input works, however.
Team ([todo internal name (i)]) <string>
Team of the bot. Options are: auto, red and blue.
Icon-Bug.pngBug:Does not function, always picks the red team. SetTeam input works, however.
Spawn on start ([todo internal name (i)]) <boolean>
Spawn a bot when the round starts.
Icon-Bug.pngBug:Does not function, use the Spawn input instead.
Respawn delay ([todo internal name (i)]) <float>
If non-zero, respawn a bot N seconds after it dies.
Icon-Bug.pngBug:Cannot function since the bot is kicked on death.
Action point ([todo internal name (i)]) <targetname>
Name of a bot_action_point to tell a bot to move to it when it spawns in.
Icon-Bug.pngBug:Does not function.

Inputs

SetTeam <stringRedirectInput/string>
Changes the bot team immediately. Options are: auto, red and blue.
SetClass <stringRedirectInput/string>
Change the bot class immediately. Options are: auto, scout, sniper, soldier, demoman, medic, heavyweapons, pyro, spy and engineer.
SetMovementGoal <targetnameRedirectInput/string>
Tell a bot to move to the given goal.
Icon-Bug.pngBug:Does not function.
Spawn
Spawn a bot at this bot_proxy.
Delete
Delete any existing bots from this bot_proxy.

Outputs

OnSpawned
Sent when a TFBot has spawned.
OnInjured
Sent when a TFBot has been injured.
Icon-Bug.pngBug:Does not function.
OnKilled
Sent when a TFBot has been killed.
Icon-Bug.pngBug:Does not function.
OnAttackingEnemy
Sent when a TFBot has started attacking an enemy.
Icon-Bug.pngBug:Does not function.
OnKilledEnemy
Sent when a TFBot has killed an enemy.
Icon-Bug.pngBug:Does not function.

See also