Item health (GoldSrc): Difference between revisions
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{{this is a|point entity|name=item_health|<!--sprite=1-->|game=Deathmatch Classic}} This entity is used to create the healthpack. | {{this is a|point entity|name=item_health|<!--sprite=1-->|game=Deathmatch Classic}} This entity is used to create the healthpack. | ||
{{hl1 base CQuakeItem|flags= | |||
{{ | |||
{{fl|1|Rotten|If enabled, this health item uses a different model and give 15 HP instead of the default 25 HP.}} | {{fl|1|Rotten|If enabled, this health item uses a different model and give 15 HP instead of the default 25 HP.}} | ||
{{fl|2|Megahealth| If enabled, this health item uses a different model and give 100 HP instead of the default 25 HP. This is the only variant of health that can make the player HP | {{fl|2|Megahealth|If enabled, this health item uses a different model and give 100 HP instead of the default 25 HP. This is the only variant of health that can make the player HP go beyond 100 HP (the max. limit being 250 HP).}} | ||
}} | |||
[[Category:Deathmatch Classic entities]] | [[Category:Deathmatch Classic entities]] | ||
Revision as of 09:47, 18 March 2025
| CItemHealth |
item_health is a point entity available in
Deathmatch Classic. This entity is used to create the healthpack.
Keyvalues
- Name (targetname) <string>
- The targetname that other entities refer to this entity by.
- Target (target) <targetname>
- The targetname of an entity this entity will trigger when activated.
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Flags
- Rotten : [1]
- If enabled, this health item uses a different model and give 15 HP instead of the default 25 HP.
- Megahealth : [2]
- If enabled, this health item uses a different model and give 100 HP instead of the default 25 HP. This is the only variant of health that can make the player HP go beyond 100 HP (the max. limit being 250 HP).
- Not In Deathmatch : [2048]
- Prevent this entity from attempting to spawn when
deathmatch(multiplayer) is enabled.