User:MrFunreal: Difference between revisions
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(graphic design is my passion) |
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| entryid8 = TUMTaRA | | entryid8 = TUMTaRA | ||
| entryinfo8 = [https://steamcommunity.com/workshop/filedetails/?id=2189362870 {{l4d2|3.1.nolink}}] [https://steamcommunity.com/sharedfiles/filedetails/?id=3435125479 {{hl2|3.1.nolink}}] [https://gamebanana.com/mods/69102 {{tf2|3.1.nolink}}] | | entryinfo8 = [https://steamcommunity.com/workshop/filedetails/?id=2189362870 {{l4d2|3.1.nolink}}] [https://steamcommunity.com/sharedfiles/filedetails/?id=3435125479 {{hl2|3.1.nolink}}] [https://gamebanana.com/mods/69102 {{tf2|3.1.nolink}}] | ||
| entryid9 = Asset fixes | |||
| entryinfo9 = [https://steamcommunity.com/sharedfiles/filedetails/?id=2026315946 {{l4d2|3.1.nolink}}] [https://steamcommunity.com/sharedfiles/filedetails/?id=3438012682 {{hl2|3.1.nolink}}] | |||
}} | }} | ||
Revision as of 03:36, 6 March 2025
MrFunreal
Valve Developer Community
Member Since
23/12/2013
Personal
Date of Birth
31/08/1995
Country
Switzerland
Languages



Online Presence
TUMTaRA
Asset fixes
I do things sometimes.
Creator of "The Ultimate Mod Testing and Reviewing Area" in various games.
Most of my source engine tomfoolery spans across the Left 4 Dead series,
Half-Life 2 series and
Garry's Mod. Although whatever game i play will probably be modified in a miniscule way.
One of my bigger projects is editing Left 4 Dead 2 FGD files to repair broken entities, remove unused entities, add new entities, and otherwise modify entities to make mapping easier.