User:OktoBSD: Difference between revisions

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For texture editing, I use {{Vtfedit|4|nt=4}}
For texture editing, I use {{Vtfedit|4|nt=4}}


{{win7|4|nt=vistafull|linkto=vista}}
Big fan and have a second retro computer with a {{win7|4|nt=vistafull|linkto=vista}}

Revision as of 03:58, 21 January 2025

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OktoBSD


User SandboxUser Settings

Welcome

I'm doing mapping for Source Source Engine. At the moment I have designs for games such as Team Fortress 2 Team Fortress 2, Left 4 Dead 2 Left 4 Dead 2, Half-Life 2 Half-Life 2, as well as testing technologies of raitracing and selection of optimal parameters in the Portal with RTX Portal with RTX

Software

I'm currently mapping on an improved Hammer++ Hammer++ with the addition of TeamSpen's Hammer Addons TeamSpen's Hammer Addons. I also do commissions on Source Filmmaker Source Filmmaker. For texture editing, I use VTFEdit VTFEdit

Big fan and have a second retro computer with a Windows Windows Vista