Game round start: Difference between revisions
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{{back | Black Mesa Level Creation}} | {{back | Black Mesa Level Creation}} | ||
{{this is a| | {{this is a|logical entity|name=game_round_start|game=Black Mesa}} It fires output when the round is starting. Only for multiplayer. | ||
Represented by class <code>CRoundStart</code>. | Represented by class <code>CRoundStart</code>. | ||
Revision as of 16:04, 24 May 2025
game_round_start is a logical entity available in
Black Mesa. It fires output when the round is starting. Only for multiplayer.
Represented by class CRoundStart.
Keyvalues
- Name (targetname) <string>
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report. - See also: Generic Keyvalues, Inputs and Outputs available to all entities
Outputs
- OnRoundStart
- Fired when the round is starting.