Template:I BaseTank: Difference between revisions
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<onlyinclude>{{Expand|title=BaseTank inputs|startcollapsed={{{startcollapsed|1}}}| | <onlyinclude>{{Expand|title=BaseTank inputs|startcollapsed={{{startcollapsed|1}}}| | ||
{{ | {{I|Activate|Turn the tank on.}} | ||
{{ | {{I|Deactivate|Turn the tank off (go dormant).}} | ||
{{ | {{I|SetFireRate|How fast to fire (0 {{=}} don't fire).|param=float}} | ||
{{ | {{I|SetDamage|Set the '''Damage Per Bullet''' keyvalue.|param=integer}} | ||
{{ | {{I|SetTargetPosition|World position (coordinates) that to aim at|param=vector}} | ||
{{ | {{I|SetTargetDir|Direction (pitch yaw roll) to aim at.|param=vector}} | ||
{{ | {{I|SetTargetEntityName|"Set the entity I should follow/attack to the closest entity matching this name."{{clarify}}|param=targetname}} | ||
{{ | {{I|SetTargetEntity|"Set the entity I should follow/attack to the passed in entity. This requires an output which passes an entity through the output."{{clarify}}|param=entity}} | ||
{{ | {{I|ClearTargetEntity|Clear the entity memory of any targets it was told to attack.}} | ||
{{ | {{I|FindNPCToManTank|Find a nearby capable NPC to man this tank.|param=string}} | ||
{{ | {{I|StartFindingNPCs|Start searching for capable NPCs to man this tank.}} | ||
{{ | {{I|StopFindingNPCs|Stop searching for capable NPCs to man this tank.}} | ||
{{ | {{I|ForceNPCOff|Force the NPC manning this tank (if any) to leave.}} | ||
{{ | {{I|SetMaxRange|Set the max range of the tank. {{confirm|Maximum distance a shot can go?}}|param=float}} | ||
}}</onlyinclude> | }}</onlyinclude> | ||
</includeonly> | </includeonly> | ||
[[Category:Input Templates|BaseTank]] | [[Category:Input Templates|BaseTank]] |
Latest revision as of 12:53, 21 April 2025
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