Func fire extinguisher: Difference between revisions
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== Inputs == | == Inputs == | ||
{{I EnableDisable}} | {{I EnableDisable|Enables or disables this entity from extinguishing fire}} | ||
== See Also == | == See Also == | ||
* {{l4d2}}{{ent|func_extinguisher}} | * {{l4d2}}{{ent|func_extinguisher}} |
Revision as of 08:53, 23 August 2024


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CFuncFireExtinguisher |
func_fire_extinguisher
is a brush entity available in Left 4 Dead. It is a brush entity that extinguishes fire from gascans or molotov.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
Inputs
EnableDisable:
- Enable / Disable
- Enables or disables this entity from extinguishing fire