BSP (Quake): Difference between revisions
Jump to navigation
Jump to search
m (Nesciuse moved page BSP (Quake)/en to BSP (Quake) without leaving a redirect: Move en subpage to basepage) |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{LanguageBar}} | {{LanguageBar}} | ||
{{subpage|[[BSP]]}}{{quake topicon}} | {{subpage|[[BSP]]}}{{quake topicon}} | ||
{{ | {{TabsBar|main=BSP}} | ||
{{stub}}{{cleanup}} {{non-valve engine|engine}} | {{stub}}{{cleanup}} {{non-valve engine|engine}} |
Latest revision as of 17:19, 1 March 2025
<BSP

This article or section needs to be cleaned up to conform to a higher standard of quality.
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.

This page documents information about an engine not developed by Valve. This information is documented here because it has technical and/or historical relevance to Valve's engines.
BSP29 is the map format used by Quake.
Valve modified the format to create BSP30, the map file format used for
GoldSrc.