This article relates to the game "Counter-Strike: Global Offensive". Click here for more information.

$layertint1: Difference between revisions

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{{Shaderparam|$layertint1|game=Counter-Strike: Global Offensive|shader1=WorldVertexTransition}} It allows for the individual tinting of a layer.
{{This is a|shader parameter|name=$layertint1|shader=WorldVertexTransition|game=Counter-Strike: Global Offensive}} It allows for the individual tinting of a layer.


== Parameters and Effects ==
== Parameters and Effects ==

Revision as of 10:18, 10 August 2024

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$layertint1 is a material shader parameter for the WorldVertexTransition shader available in Counter-Strike: Global Offensive Counter-Strike: Global Offensive. It allows for the individual tinting of a layer.

Parameters and Effects

$layertint1 $layertint2