Zh/Cry of Fear: Difference between revisions
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{{ | {{LanguageBar|title = 恐惧之泣}} | ||
__NOTOC__ | |||
{{Software status | |||
| appid = 223710 | |||
| type = games | |||
| free = yes | |||
| status = available <!-- optional unless delisted, or is a Early Access title. --> | |||
| os = win <!-- see testcases for the value. --> | |||
| note = Requires .NET Framework 4.0 or later (.NET 4.8 or higher recommended) installed to play. | |||
<!-- OTHER STORES, for games that did uses Valve engines (or closely related to it), that was sold or available for free outside Steam. Works similarly to "note" parameters. --> | |||
| 3rdpartylinks = <!-- Example: "{{gog|vampire_the_masquerade_bloodlines|GOG.com}}" for VTMB (on GOG.com), "{{epic|quake|Epic Games}}" for Quake 1 (on Epic Games Store), etc... --> | |||
}} | |||
{{Stub}} | |||
<!-- Add the categories to the main page, not here --> | <!-- Add the categories to the main page, not here --> | ||
{{cof|4}} 是一款心理单人合作恐怖游戏,背景设定在一个充满可怕生物和噩梦般的妄想的荒芜小镇。由'''Team Psykskallar'''开发,他们之前因{{aom|4}}而闻名。 游戏运行在修改版的{{gldsrc|3.1}}引擎上,提供了更好的图形、新的特效(FX)等, 使图形更接近{{source|3.1}}引擎,并使用了首次在{{cscz|3.1}}中引入的详细纹理。尽管如此,游戏仍然基于SteamPipe之前版本的金源引擎,具体来说是基于{{paranoia|4}}分支。{{ref|1}} | {{cof|4}} 是一款心理单人合作恐怖游戏,背景设定在一个充满可怕生物和噩梦般的妄想的荒芜小镇。由'''Team Psykskallar'''开发,他们之前因{{aom|4}}而闻名。 游戏运行在修改版的{{gldsrc|3.1}}引擎上,提供了更好的图形、新的特效(FX)等, 使图形更接近{{source|3.1}}引擎,并使用了首次在{{cscz|3.1}}中引入的详细纹理。尽管如此,游戏仍然基于SteamPipe之前版本的金源引擎,具体来说是基于{{paranoia|4}}分支。{{ref|1}} | ||
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== 参考 == | == 参考 == | ||
# [[Talk:Cry of Fear#PARANOIA -> Cry of Fear|Paranoia Influence on Cry of Fear.]] | # [[Talk:Cry of Fear#PARANOIA -> Cry of Fear|Paranoia Influence on Cry of Fear.]] | ||
{{ACategory|Cry of Fear}} | |||
{{ACategory|GoldSrc games}} |
Latest revision as of 06:04, 12 July 2024

Zh/Cry of Fear 已上架至 Steam。
🛒 在 Steam 上免费下载 ( 浏览器 | Steam 客户端*)
支持的操作系统:
Windows (查看系统要求)
🛒 在 Steam 上免费下载 ( 浏览器 | Steam 客户端*)
支持的操作系统:

注意: Requires .NET Framework 4.0 or later (.NET 4.8 or higher recommended) installed to play.
恐惧之泣 是一款心理单人合作恐怖游戏,背景设定在一个充满可怕生物和噩梦般的妄想的荒芜小镇。由Team Psykskallar开发,他们之前因
恐惧化身的怪物而闻名。 游戏运行在修改版的金源引擎上,提供了更好的图形、新的特效(FX)等, 使图形更接近起源引擎,并使用了首次在反恐精英:零点行动中引入的详细纹理。尽管如此,游戏仍然基于SteamPipe之前版本的金源引擎,具体来说是基于
Paranoia分支。[1]